This decision shapes the entire project, and the right answer depends more on what the app actually needs to do than on a general preference for one approach.
Apps that lean heavily on device-specific features (camera, sensors, deep OS integration) usually perform and feel better built natively.
Performance-critical apps, like those with complex animations or heavy processing, benefit from native's closer access to the hardware.
Apps that are primarily content or form-driven, without heavy device-specific needs, often work well cross-platform with real cost savings.
A single codebase serving both iOS and Android can speed up development and simplify future maintenance.
Cross-platform frameworks have narrowed the performance gap significantly in recent years, making the decision less clear-cut than it used to be.
The right call often comes down to your specific feature list, not a general rule about which approach is "better."
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